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Vendor: Asmodee
Product Type : Board Game
In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.
The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections.
Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!
The 2013 edition of Pandemic includes two new characters—the Contingency Planner and the Quarantine Specialist—not available in earlier editions of the game.
Misprinted Boards In some copies of the 2013 edition, the board contains a misprint where the link between Lagos and Sao Paolo is missing. Z-Man Games will replace the misprinted board with a correct copy. More information: 1
Components
– Pandemic fan
– Public Health Professional
– Matt Leacock Fan
Offline Play
Q: I have 2 of the same card but am missing another card!
A: Allegedly during collation of the decks, some of the cards were duplicated or missed. You should have 1 for each city in the Infector deck (48 total) and 1 for each city in the Player deck (48 total). There should also be 6 identical Epidemic cards, 5 distinct Role Cards, 5 distinct Special Event cards, and the 4 Reference cards for a total of 116 cards. If you are missing any cards, contact Z-Man games and they will replace them.
Q: Why is the start city Atlanta?
A: Atlanta is the home of the Centers for Disease Control and Prevention (CDC).
Q: Can you pass cards when it is not your turn?
A: The active player may spend one action point to give -or- take a city card. Standard passing rules still apply.
Q: Can Special Event Cards really be played at "any" time?
A: (Quoted from game designer Matt Leacock) You can play the cards at any time, however, you can't play them between an event and the representation of the event on the board. Some scenarios may help explain this:
Q: Can this game be played with 1 or 5 players? The rules imply I might use all 5 role cards.
A: The game was designed for 2 to 4 players. The comment in the rulebook was a carry over from when the game only had 4 Roles. It was not caught before the rulebook was published. However, you may attempt to play with 1 or 5 players and report your findings in the threads.
Q: Our first game was easy! Are we doing something wrong?
A: Probably. But the game is easier with fewer players and/or fewer Epidemics in the deck. You may also visit this thread to see if you missed something: Common mistakes.
If you need to initiate a return, please contact our Customer Support team within 48 hours of receiving your order. All return requests are reviewed on a case-by-case basis. Please note that items returned without prior authorization may not qualify for a refund.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
For items with manufacturing defects, please contact the manufacturer directly for a replacement. This includes products such as sleeves, deck boxes, playmats, and more. It also applies to single cards from sealed packs with issues like crimping or miscuts.
Preordered items can only be returned if they are defective, damaged, or incorrect. For additional details.
To start a return, you can contact us at asgardkeep@gmail.com. Please note that returns will need to be sent to the following address: Asgard Keep 1001 Olin lane Mount Vernon, IL 62864
If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at asgardkeep@gmail.com.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Unfortunately, we cannot accept returns on sale items or gift cards. Booster packs or opened booster boxes. Preordered items, or magic singles.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
European Union 14 day cooling off period
Notwithstanding the above, if the merchandise is being shipped into the European Union, you have the right to cancel or return your order within 14 days, for any reason and without a justification. As above, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method within 10 business days. Please remember it can take some time for your bank or credit card company to process and post the refund too.
If more than 15 business days have passed since we’ve approved your return, please contact us at asgardkeep@gmail.com.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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